BossesMedium
First Elite Wave
The first real check of whether your deck has defense, a legal chain, and one reliable burst turn.
elitearmorburst

Vampire Crawlers Guide
The first real check of whether your deck has defense, a legal chain, and one reliable burst turn.
Baseline elite-wave pacing.
A wide-room pressure test where bounce cards, area damage, and Wild bridges decide the fight.
Add-control example fight.
How to enter a late boss with enough defense, draw quality, and one planned evolution payoff.
Deep-floor deck check.
A practical cleanup checklist for keeping draw quality high after chests, gems, and survivor-card rewards.
Trim dead cards before boss rooms.
Spend burst after shields or adds are handled, not when the boss can absorb damage into a protected turn.